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Personal Rating - About

The Personal Rating is measure of skill in World of Warships. It measures performance in every warship and compares it to certain expected values. Differences between actual and expected values are used to calculate final Personal Rating value.

Basic assumptions:
  • values in the range of 0 - 3000,
  • colors and values similar to the well-known World of Tanks WN8,
  • WoWS is more strategic game than WoT so win rate should influence Personal Rating,
  • number of destroyed planes should be ignored - in WoWS AA is automated so no skill is needed to destroy planes. Even with CVs killing planes is very easy (click and forget)
  • elements in order of importance: damage dealt, warship kills, win rate,


Formula:
Personal Rating calculations are based on expected and actual values of wins, damage dealt and warships kills. To get expected values use expected values for warships (preview, json) and multiply them by number of battles played.

Step 1 - ratios:
rDmg = actualDmg/expectedDmg
rWins = actualWins/expectedWins
rFrags = actualFrags/expectedFrags
Step 2 - normalization:
nDmg = max(0, (rDmg - 0.4) / (1 - 0.4))
nFrags = max(0, (rFrags - 0.1) / (1 - 0.1))
nWins = max(0, (rWins - 0.7) / (1 - 0.7))
Step 3 - PR value:
PR =  700*nDMG + 300*nFrags + 150*nWins
You are free to use our Personal Rating formula and expected values, however we demand, that you attribute our site by providing link to WoWS Stats & Numbers.

If you have questions contact Wiochi on World of Warships forums.

Personal Rating - Overall PR example

1. Calculate sums of actual and expected values

Actual values
total values for each warship
Expected values
Values: preview, json
Warship Battles Damage Wins Frags Damage Wins Frags
Neptune 2 54468 1 1 2 x 50371.283649503 = 100742.56729901 2 x 50.307628726289/100 = 1.0061525745258 2 x 0.69336043360434 = 1.3867208672087
Warspite 1 155185 1 1 1 x 45159.685632632 = 45159.685632632 1 x 50.79391140556/100 = 0.5079391140556 1 x 0.80281111977135 = 0.80281111977135
Aigle 1 51576 1 2 1 x 26631.049083632 = 26631.049083632 1 x 51.305461344005/100 = 0.51305461344005 1 x 0.72284390141144 = 0.72284390141144
Lion 1 117285 1 2 1 x 76182.895663375 = 76182.895663375 1 x 51.35995276943/100 = 0.5135995276943 1 x 0.70337054529843 = 0.70337054529843
Sums 378514 4 6 248716.19767864 2.5407458297157 3.6157464336899
2. Calculate ratios

rDmg = actualDmg/expectedDmg
rFrags = actualFrags/expectedFrags
rWins = actualWins/expectedWins
rDmg = 378514/248716.19767864 = 1.5218711267413
rFrags = 6/3.6157464336899 = 1.6594083988011
rWins = 4/2.5407458297157 = 1.5743408699986
3. Normalization:

nDmg = max(0, (rDmg - 0.4) / (1 - 0.4))
nFrags = max(0, (rFrags - 0.1) / (1 - 0.1))
nWins = max(0, (rWins - 0.7) / (1 - 0.7))
nDmg = max(0, (1.5218711267413 - 0.4) / (1 - 0.4)) = 1.8697852112354
nFrags = max(0, (1.6594083988011 - 0.1) / (1 - 0.1)) = 1.7326759986678
nWins = max(0, (1.5743408699986 - 0.7) / (1 - 0.7)) = 2.914469566662
4. PR value:

PR =  700*nDMG + 300*nFrags + 150*nWins
PR =  700*1.8697852112354 + 300*1.7326759986678 + 150*2.914469566662 = 2265.8228824645 ≈ 2266

Personal Rating - Color Scale

Skill Range
Bad 0 - 750
Abaixo da Média 750 - 1100
Médio 1100 - 1350
Bom 1350 - 1550
Muito Bom 1550 - 1750
Ótimo 1750 - 2100
Unicum 2100 - 2450
Super Unicum 2450 - 9999